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Alden Gillespy — Video Producer

I direct, shoot, and edit visual stories.

The Production section starts with selected projects, then breaks down the approach behind them: framing, coverage, pacing, and tone across video and photo work.

Selected Production Case Studies

Start with compact case studies. Each case study shows the production context, the role I held, and the framing, coverage, pacing, and editorial decisions that shaped the final result.

  • Bellagio Fountain Film embedded from YouTube

    Bellagio Fountain Film

    Role and context

    Observational short · Director/Shooter/Editor · Live night exterior

    Production challenge

    A live-performance short where I translated unpredictable fountain choreography into a clear visual sequence through adaptive coverage and restrained editorial pacing.

    What it demonstrates

    Coverage strategy under unpredictable timing, low-light framing discipline, and rhythm control in post.

How I Build the Story

After the finished work, here is the repeatable method behind it: define visual intent, capture adaptable coverage, and cut for rhythm, clarity, and mood. See how this connects to system thinking.

  • Define visual intent before capture

    I define each sequence's emotional beat first, then choose framing, lensing, and movement to match.

  • Build coverage for editorial options

    I capture wide, medium, and detail coverage with transitions in mind, so edits can adapt without losing continuity.

  • Edit for rhythm, clarity, and mood

    In post, I shape shot order and pacing to guide attention, maintain coherence, and land tone.

Next Steps

To see this approach end-to-end, the full case study covers framing decisions, coverage strategy, and editorial choices from concept to final cut. Alternatively, explore the engineering side of the practice, then discuss a project or role.

Alden Gillespy

Software engineering and cinematic production, structured as one practice.

Contact

Engineering work, production inquiries, and selected opportunities.

Release v3.0.0

Published March 21, 2026